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Dell's "Strato By Computer" Strategy Guide

 

    The latest product in the series is available for purchase!! This guide covers all the information you need to start or succeed in a computer league. The guide covers League Setup, Draft Preparation, Computer & Simulated Drafting, Sending Files, Building Your Computer Manager, Game Play, and OF COURSE No Mercy Strategies For Ruthless Managers!! Strato By Computer is packed with 50 pages of advice, strategy, and knowledge. This is a "Must Have" for any Strato manager playing the computer version of Strato. Just check the table of contents for the guide below.  It will show the depth and quality of the guide!      

Strato By Computer

Contents                                                          Page #

                 INTRODUCTION………….……………………………………………………6         

UNDERSTANDING STRATO BY COMPUTER

        WHY PEOPLE PLAY COMPUTER STRATO ….…………………………… 6

          FACE TO FACE STRATO vs. COMPUTER STRATO ………………………6

LEAGUE SETUP      

                GETTING ORGANIZED…………………………………………..…….........   7         

                HUMAN VS COMPUTER LEAGUES…………………………………….…    8         

                BUILDING A LEAGUE……………………………………….…….….…….    8         

                 UNDERSTANDING YOUR LEAGUE OPTIONS………………..…..…..…..  12        

                 SETTING THE LEAGUE RULES……………..………………………....……  13        

DRAFT PREPARATION

ESTABLISHING A DRAFT ORDER…………….…………………………...   14

                   IMPORTING THE PLAYERS INTO THE DRAFT POOL………………….   15        

ESTABLISHING TIME LIMITS…………………………………………….      15

EXPLANATING THE LEAGUE RULES……………………………………     15

DURING THE DRAFT

                             PRE-DRAFT CHECKLIST………………………………………………..…     16                    

                   ADDITIONAL DRAFT PREPARATION TIPS …..………………………..     17        

       PLACING PLAYERS ON NEW TEAMS…………………………………….   18        

            PENALTIES, TRADES, AND INCORRECT PICKS……………………….     20

       YOU ARE THE COMMISH, ACT LIKE IT!………………………………..     21        

POST DRAFT DUTIES

                    QUALIFYING ALL TEAMS FILES…………………………………...........     22        

            POST DRAFT TRADES……………………………………………………….  22

            BUILDING THE SCHEDULE……………………..…..……………………..    23

            ASSIGNING TEAM BALLPARKS…………………………………………..    24

            SENDING OUT INITIAL ROSTER FILES………………………………….     26

PREPARING FOR OPENING DAY

            EVALUATING YOUR TEAM……………………………………………….    27

BUILDING YOUR COMPUTER MANAGER………………….….….…….    27

            SETTING YOUR LINEUPS…………………………..….……………….…..   29

            BACK TO THE MINORS?………………………………………....…………   30

                                                 COLLECTING AND POSTING RESULTS                                                             

            KNOWING THE RIGHT FILES………………………………………………   31

            IMPORTING THE STATS……………………………………………………    32

            EXPORTING THE STATS…………………………………………………..     32

            EXPORTING THE ROSTERS………………………………………………..    32

            NEW TRADES = NEW ROSTERS……………………………………………   3

ACTUAL GAME PLAY

            HOW THE GAME CHANGES……………………………………………….    33

TRYING TO MOVE WITH THE CHESSE………………………………….     33

PLAYING AGAINST “HAL”…………………………………………………   33

       READING DIFFERENT SITUATIONS…………………….…….…..………   34        

WINNING STRATEGIES vs. THE COMPUTER

            UNDERINGSTANDING THE COMPUTER…………………………………   35

THINKING 2 STEPS AHEAD OF “MR. ROBOTO”…………………………  35

            CAN YOU GUARANTEE A .500 OR BETTER TEAM?................................  35

HOW TO GAIN AN INSTANT ADVANTAGE IN ANY GAME…………..    37

THE FINE ART OF TRADING       

            THE BASICS OF TRADING VS A COMPUTER TEAM………………….      38

UNDERSTANDING HOW “HAL” VALUES PLAYERS…………………      39

            WIN/WIN TRADES………………………………………………………….     39

            WIN/LOSE TRADES…………………………………………………………    40

            “MUST DO” TASKS AFTER TRADING…………………………………..      40

AAAHH—THE PLAYOFFS 

      PLAYING “SMALL BALL”…………………………………….…………..      41        

      LATE INNING MANAGEMENT………………………..……….…..……..     42        

                     DEFENSIVE SUBS…………………….………………..……….…..………     42          

NO MERCY STRATEGIES FOR RUTHLESS MANAGERS

CORE ELEMENTS OF SUCCESSFUL TEAMS…………………………..       43

CONFIDENCE THEORY OF STEALING…………………………………       43

DROPPING THE HAMMER DOWN………………………………………      45

            COMPUTER QUIRKS & TIPS……………………..………………………      45

EXTRA’S

            THE EMAIL BAG………………………………………….………….…….      46

          DRAFT TOOLS……………………………………….……………………..     49

            SPECIAL THANKS………………………………………………………….     50

 

        Buy this guide for only $20.00  

It costs more and it's worth every penny!

**You do not have to be a pay pal customer to buy the guide. It is simply a secure transaction service provider.**   

All guides are emailed in a PDF form once the guide is completed.

Just $20.00  

"Strato By Computer" will sent to you by email

within 24 hours of ordering-- (sometimes within minutes)--

email me if you do not receive it in 24 hours!

 

 

 

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